I took the rotoscoped frames, loaded them into falsh and lined everything up, threw on some basic walking code, and the Sketch Boy character was finished.
I passed this .fla on to the rest of my group and we each began experimenting with the code Glenn and Ashlee had been working on. I drew up some tiles in photoshop and animate them to appear as thoush they were being 'drawn in' and then incorporated these into the code. Im quite happy with how it turned out visually, but its still very buggy.
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